Display Name = "Grand Theater"
Parallax Name = ""
Note = ""

CommonEvent 1
Name = "EV001"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 625, 7, 13, 0, 0])
    Empty([])

CommonEvent 2
Name = "EV002"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 625, 7, 13, 0, 0])
    Empty([])

CommonEvent 3
Name = "EV003"

  Page 0
    ConditionalBranch([1, 1030, 0, 1, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Pianist>Ahh, my soul is bursting! My fingers are responding to Saki-chan's heart!"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Pianist>Buuurning! My soul is buurningg! Saki-chaan! AAAA, SAKI-CHAAAN!!"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1030, 0, 2, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Pianist>My soul isn't bursting, and my fingers are no longer responding to anyone's heart... I can only play the piano normally, matching the music..."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 4
Name = "EV004"

  Page 0
    ConditionalBranch([2, "A", 1])
      ControlSelfSwitch(["A", 0])
      ControlVariables([1037, 1037, 1, 0, 1])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["hituzi_fc1", 3, 0, 2])
    ShowText(["\\n<Mary>The more I drink, the stronger I get... *gulp**gulp*..."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["It's our sheep..."])
    ShowTextAttributes(["hituzi_fc1", 3, 0, 2])
    ShowText(["\\n<Mary>Uehehehehe..."])
    ShowTextAttributes(["hituzi_fc1", 7, 0, 2])
    ShowText(["\\n<Mary>*gulp**gulp**gulp*..."])
    ShowTextAttributes(["hituzi_fc1", 3, 0, 2])
    ShowText(["\\n<Mary>Uehehehehe..."])
    ControlSwitches([31, 31, 0])
    ConditionalBranch([6, -1, 6])
      SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=false, @list=[\"RPG::MoveCommand(@code=4, @parameters=[])\", \"RPG::MoveCommand(@code=16, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
      Unnamed(["RPG::MoveCommand(@code=4, @parameters=[])"])
      Unnamed(["RPG::MoveCommand(@code=16, @parameters=[])"])
      Empty([])

    BranchEnd([])
    GatherFollowers([])
    SetMoveRoute([8, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=37, @parameters=[])\", \"RPG::MoveCommand(@code=3, @parameters=[])\", \"RPG::MoveCommand(@code=3, @parameters=[])\", \"RPG::MoveCommand(@code=3, @parameters=[])\", \"RPG::MoveCommand(@code=3, @parameters=[])\", \"RPG::MoveCommand(@code=3, @parameters=[])\", \"RPG::MoveCommand(@code=3, @parameters=[])\", \"RPG::MoveCommand(@code=3, @parameters=[])\", \"RPG::MoveCommand(@code=3, @parameters=[])\", \"RPG::MoveCommand(@code=3, @parameters=[])\", \"RPG::MoveCommand(@code=3, @parameters=[])\", \"RPG::MoveCommand(@code=3, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=37, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=3, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=3, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=3, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=3, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=3, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=3, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=3, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=3, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=3, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=3, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=3, @parameters=[])"])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=36, @parameters=[])\", \"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=36, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    CallCommonEvent([312])
    SetMoveRoute([8, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=false, @list=[\"RPG::MoveCommand(@code=2, @parameters=[])\", \"RPG::MoveCommand(@code=2, @parameters=[])\", \"RPG::MoveCommand(@code=2, @parameters=[])\", \"RPG::MoveCommand(@code=2, @parameters=[])\", \"RPG::MoveCommand(@code=2, @parameters=[])\", \"RPG::MoveCommand(@code=2, @parameters=[])\", \"RPG::MoveCommand(@code=2, @parameters=[])\", \"RPG::MoveCommand(@code=2, @parameters=[])\", \"RPG::MoveCommand(@code=2, @parameters=[])\", \"RPG::MoveCommand(@code=2, @parameters=[])\", \"RPG::MoveCommand(@code=2, @parameters=[])\", \"RPG::MoveCommand(@code=2, @parameters=[])\", \"RPG::MoveCommand(@code=2, @parameters=[])\", \"RPG::MoveCommand(@code=2, @parameters=[])\", \"RPG::MoveCommand(@code=2, @parameters=[])\", \"RPG::MoveCommand(@code=2, @parameters=[])\", \"RPG::MoveCommand(@code=2, @parameters=[])\", \"RPG::MoveCommand(@code=2, @parameters=[])\", \"RPG::MoveCommand(@code=2, @parameters=[])\", \"RPG::MoveCommand(@code=2, @parameters=[])\", \"RPG::MoveCommand(@code=2, @parameters=[])\", \"RPG::MoveCommand(@code=2, @parameters=[])\", \"RPG::MoveCommand(@code=2, @parameters=[])\", \"RPG::MoveCommand(@code=2, @parameters=[])\", \"RPG::MoveCommand(@code=2, @parameters=[])\", \"RPG::MoveCommand(@code=2, @parameters=[])\", \"RPG::MoveCommand(@code=2, @parameters=[])\", \"RPG::MoveCommand(@code=1, @parameters=[])\", \"RPG::MoveCommand(@code=1, @parameters=[])\", \"RPG::MoveCommand(@code=1, @parameters=[])\", \"RPG::MoveCommand(@code=44, @parameters=[\\\"RPG::SE(@name=\\\\\\\"Move\\\\\\\", @pitch=100, @volume=80)\\\"])\", \"RPG::MoveCommand(@code=28, @parameters=[31])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=2, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=2, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=2, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=2, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=2, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=2, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=2, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=2, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=2, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=2, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=2, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=2, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=2, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=2, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=2, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=2, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=2, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=2, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=2, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=2, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=2, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=2, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=2, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=2, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=2, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=2, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=2, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=1, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=1, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=1, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=44, @parameters=[\"RPG::SE(@name=\\\"Move\\\", @pitch=100, @volume=80)\"])"])
    Unnamed(["RPG::MoveCommand(@code=28, @parameters=[31])"])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=false, @list=[\"RPG::MoveCommand(@code=37, @parameters=[])\", \"RPG::MoveCommand(@code=2, @parameters=[])\", \"RPG::MoveCommand(@code=2, @parameters=[])\", \"RPG::MoveCommand(@code=2, @parameters=[])\", \"RPG::MoveCommand(@code=2, @parameters=[])\", \"RPG::MoveCommand(@code=2, @parameters=[])\", \"RPG::MoveCommand(@code=2, @parameters=[])\", \"RPG::MoveCommand(@code=2, @parameters=[])\", \"RPG::MoveCommand(@code=2, @parameters=[])\", \"RPG::MoveCommand(@code=2, @parameters=[])\", \"RPG::MoveCommand(@code=2, @parameters=[])\", \"RPG::MoveCommand(@code=2, @parameters=[])\", \"RPG::MoveCommand(@code=2, @parameters=[])\", \"RPG::MoveCommand(@code=2, @parameters=[])\", \"RPG::MoveCommand(@code=2, @parameters=[])\", \"RPG::MoveCommand(@code=2, @parameters=[])\", \"RPG::MoveCommand(@code=2, @parameters=[])\", \"RPG::MoveCommand(@code=2, @parameters=[])\", \"RPG::MoveCommand(@code=2, @parameters=[])\", \"RPG::MoveCommand(@code=2, @parameters=[])\", \"RPG::MoveCommand(@code=2, @parameters=[])\", \"RPG::MoveCommand(@code=2, @parameters=[])\", \"RPG::MoveCommand(@code=2, @parameters=[])\", \"RPG::MoveCommand(@code=2, @parameters=[])\", \"RPG::MoveCommand(@code=2, @parameters=[])\", \"RPG::MoveCommand(@code=2, @parameters=[])\", \"RPG::MoveCommand(@code=2, @parameters=[])\", \"RPG::MoveCommand(@code=2, @parameters=[])\", \"RPG::MoveCommand(@code=2, @parameters=[])\", \"RPG::MoveCommand(@code=1, @parameters=[])\", \"RPG::MoveCommand(@code=1, @parameters=[])\", \"RPG::MoveCommand(@code=1, @parameters=[])\", \"RPG::MoveCommand(@code=39, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=37, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=2, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=2, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=2, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=2, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=2, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=2, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=2, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=2, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=2, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=2, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=2, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=2, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=2, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=2, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=2, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=2, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=2, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=2, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=2, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=2, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=2, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=2, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=2, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=2, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=2, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=2, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=2, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=2, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=1, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=1, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=1, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=39, @parameters=[])"])
    CallCommonEvent([313])
    Empty([])

  Page 1
    Empty([])

  Page 2
    Empty([])

CommonEvent 5
Name = "EV005"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Dancer>What's with that Saki girl?! The stage was supposed to be mine today!!"])
    Script(["actor_label_jump"])
    ExitEventProcessing([])
    Label(["111"])
    ShowTextAttributes(["suika_fc1", 0, 0, 2])
    ShowText(["\\n<Melon>Eat some watermelon and calm down..."])
    ExitEventProcessing([])
    Label(["142"])
    ShowTextAttributes(["bander_fc1", 0, 0, 2])
    ShowText(["\\n<Banachi>Whenever someone succeeds, there's always someone gnashing their teeth in the shadows.\n...Though this might be a little different from that."])
    ExitEventProcessing([])
    Empty([])

  Page 1
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Dancer>It's my first time seeing customers react so badly to my show..."])
    Script(["actor_label_jump"])
    ExitEventProcessing([])
    Label(["100"])
    ShowTextAttributes(["rahure_fc1", 1, 0, 2])
    ShowText(["\\n<Fleesia>Shall I fire everyone up with a floral scent...?"])
    ExitEventProcessing([])
    Label(["155"])
    ShowTextAttributes(["saki_fc1", 3, 0, 2])
    ShowText(["\\n<Saki>Sorry about that☆"])
    ExitEventProcessing([])
    Empty([])

CommonEvent 6
Name = "EV006"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Young Girl>\"Saki-chan\", \"Saki-chan.\" Hmph... The men in this world have knotholes for eyes!"])
    Script(["actor_label_jump"])
    ExitEventProcessing([])
    Label(["99"])
    ShowTextAttributes(["namazu_fc1", 0, 0, 2])
    ShowText(["\\n<Gigi>If she could only turn that anger into personal strength... Unfortunately, I'm sure she'll just direct it towards sabotaging others instead."])
    ExitEventProcessing([])
    Label(["163"])
    ShowTextAttributes(["lily_fc1", 3, 0, 2])
    ShowText(["\\n<Lily>Jealousy is so ugly..."])
    ExitEventProcessing([])
    Empty([])

  Page 1
    ConditionalBranch([1, 1001, 0, 29, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Young Girl>I understand that Saki-chan left... I was jealous of that girl."])
      Script(["actor_label_jump"])
      ExitEventProcessing([])
      Label(["99"])
      ShowTextAttributes(["namazu_fc1", 0, 0, 2])
      ShowText(["\\n<Gigi>The fact you admitted your unsightliness might mean you have matured."])
      ExitEventProcessing([])
      Label(["120"])
      ShowTextAttributes(["page257_fc1", 0, 0, 2])
      ShowText(["\\n<Yoko>Isn't jealousy great? If not for jealousy, romance novels would lose half their content."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1001, 0, 30, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Young Lady>The Theater's the same as always. Everybody wants to forget what's going on in the world."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 7
Name = "EV007"

  Page 0
    ConditionalBranch([1, 1030, 0, 1, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Merchant>Maybe if I sold Saki-chan handshake tickets... It's a great idea, it will work!"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1030, 0, 2, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Merchant>Saki-chan handshake tickets... I sold lots of them, but the person herself is gone..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Merchant>...There's no choice but to shake their hands myself, right?"])
      Script(["actor_label_jump"])
      ExitEventProcessing([])
      Label(["102"])
      ShowTextAttributes(["youko_fc1", 2, 0, 2])
      ShowText(["\\n<Kitsu>This will turn into a riot..."])
      ExitEventProcessing([])
      Label(["155"])
      ShowTextAttributes(["saki_fc1", 2, 0, 2])
      ShowText(["\\n<Saki>I don't remember approving this..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 8
Name = "EV008"

  Page 0
    Empty([])

CommonEvent 32
Name = "EV032"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 625, 7, 13, 0, 0])
    Empty([])

CommonEvent 60
Name = "EV060"

  Page 0
    ChangeMapDisplay([1])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 337, 29, 44, 0, 0])
    ControlSwitches([31, 31, 1])
    Empty([])

CommonEvent 61
Name = "EV061"

  Page 0
    ChangeMapDisplay([1])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 337, 30, 44, 0, 0])
    ControlSwitches([31, 31, 1])
    Empty([])

CommonEvent 75
Name = "EV075"

  Page 0
    ShowPicture([5, "ct_saki2", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([2, "A", 1])
      ShowTextAttributes(["saki_fc1", 3, 0, 2])
      ShowText(["\\n<Saki>Hug you♪ until your heart is in my hands♪! Hug you♪! Forcibly steal your lips♪!"])
      ShowPicture([5, "ct_saki1", 0, 0, 0, 0, 100, 100, 255, 0])
      ShowTextAttributes(["saki_fc1", 3, 0, 2])
      ShowText(["\\n<Saki>I'll take you there♪ towards the sky♪! I'll take you there♪ to the abyss of dreams♪!"])
      ShowPicture([5, "80_saki_st03", 0, 0, 0, 0, 100, 100, 255, 0])
      ShowTextAttributes(["saki_fc1", 2, 0, 2])
      ShowText(["\\n<Saki>...Hey, what are you doing up here? No touching!"])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>Um, could you please quit monopolizing the stage? You're causing problems for the manager and everyone else."])
      ShowPicture([5, "80_saki_st01", 0, 0, 0, 0, 100, 100, 255, 0])
      ShowTextAttributes(["saki_fc1", 0, 0, 2])
      ShowText(["\\n<Saki>I'm not bothering anyone, right? You guys all love Saki, right♪?"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Fan A>UOOOAAA!"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Fan B>SAKI-CHAAAN!"])
      ShowPicture([5, "80_saki_st03", 0, 0, 0, 0, 100, 100, 255, 0])
      ShowTextAttributes(["saki_fc1", 2, 0, 2])
      ShowText(["\\n<Saki>See? Everyone's cheering me on. Are you going to ruin the show after that?"])
      ShowChoices([["Interfere", "Don't", "SAKI-CHAAAN!"], 2])
      When([0, "Interfere"])
        ShowTextAttributes(["saki_fc1", 2, 0, 2])
        ShowText(["\\n<Saki>What a pain in the ass... Are you guys stalkers or something?"])
        ShowPicture([5, "80_saki_st04", 0, 0, 0, 0, 100, 100, 255, 0])
        ShowTextAttributes(["saki_fc1", 3, 0, 2])
        ShowText(["\\n<Saki>In that case, Saki will beat you up! ♪\nEveryone, give me your support! ☆"])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<Fan A>UOOoOoOo!!"])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<Fan B>Saki-chaaan!"])
        ConditionalBranch([4, 155, 0])
          ShowTextAttributes(["saki_fc1", 0, 0, 2])
          ShowText(["\\n<Saki>Oh? A Saki look-alike?"])
          ShowTextAttributes(["saki_fc1", 0, 0, 2])
          ShowText(["\\n<Saki'>You're Saki as well, so... you probably know whether I'm just a look-alike or not, right?"])
          ShowTextAttributes(["saki_fc1", 3, 0, 2])
          ShowText(["\\n<Saki>Certainly, there's no way to cheat Saki's eyes. You aren't a fake, but the real Saki-chan☆"])
          ShowTextAttributes(["saki_fc1", 0, 0, 2])
          ShowText(["\\n<Saki'>Let's make this a double-Saki duet☆"])
          Empty([])
        BranchEnd([])
        ErasePicture([5])
        ChangeBattleBGM(["RPG::BGM(@name=\"saki\", @volume=100, @pitch=100)"])
        ControlSwitches([22, 22, 0])
        BattleProcessing([0, 251, false, false])
        ControlSwitches([22, 22, 1])
        ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
        PlayBGM(["RPG::BGM(@name=\"scene_comi2\", @volume=100, @pitch=100)"])
        ShowPicture([5, "80_saki_st03", 0, 0, 0, 0, 100, 100, 0, 0])
        MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
        ControlSelfSwitch(["A", 0])
        Script(["gain_medal(27)"])
        ShowTextAttributes(["saki_fc1", 2, 0, 2])
        ShowText(["\\n<Saki>Saki lost... I'm sorry, my fans..."])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<Fan A>UOOoOoOo!!"])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<Fan B>Saki-chaaan!"])
        ShowTextAttributes(["saki_fc1", 2, 0, 2])
        ShowText(["\\n<Saki>Saki's dream is to become the world's top idol, and yet... To think that dream would end here..."])
        ConditionalBranch([0, 6, 0])
          ShowTextAttributes(["sonia_fc2", 2, 0, 2])
          ShowText(["\\n<Sonya>It's not that big of a deal... We just want you to stop hogging the stage."])
          Empty([])
        Else([])
          ShowTextAttributes(["ruka_fc1", 0, 0, 2])
          ShowText(["\\n<Luka>It's nothing as exaggerated as that... All we want is for you to stop monopolizing this stage."])
          Empty([])
        BranchEnd([])
        ShowPicture([5, "80_saki_st01", 0, 0, 0, 0, 100, 100, 255, 0])
        ShowTextAttributes(["saki_fc1", 0, 0, 2])
        ShowText(["\\n<Saki>Hey, you people are travelers, right? Would you take Saki with you?"])
        Label(["仲間"])
        ShowTextAttributes(["ruka_fc1", 0, 0, 2])
        ShowText(["\\n<Luka>Umm..."])
        ShowChoices([["Bring her with you", "Refuse"], 2])
        When([0, "Bring her with you"])
          ShowPicture([5, "80_saki_st04", 0, 0, 0, 0, 100, 100, 255, 0])
          ShowTextAttributes(["saki_fc1", 3, 0, 2])
          ShowText(["\\n<Saki>Saki is really, really happy☆! Let's have lots more fun together! ♪"])
          ErasePicture([5])
          SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=37, @parameters=[])\", \"RPG::MoveCommand(@code=10, @parameters=[])\", \"RPG::MoveCommand(@code=39, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
          Unnamed(["RPG::MoveCommand(@code=37, @parameters=[])"])
          Unnamed(["RPG::MoveCommand(@code=10, @parameters=[])"])
          Unnamed(["RPG::MoveCommand(@code=39, @parameters=[])"])
          Script(["add_actor_ex(155)"])
          PlayME(["RPG::ME(@name=\"fanfale\", @pitch=100, @volume=100)"])
          ShowTextAttributes(["", 0, 0, 2])
          ShowText(["Saki has joined the party!"])
          Wait([60])
          ShowTextAttributes(["", 0, 0, 2])
          ShowText(["\\n<Fan A>No way... Saki-chan's shows are going to end..."])
          ShowTextAttributes(["", 0, 0, 2])
          ShowText(["\\n<Fan B>No, this is merely the beginning! Saki-chan will become a legend during her country-wide tour!"])
          ShowTextAttributes(["", 0, 0, 2])
          ShowText(["\\n<Fan C>UOOooOoo! I'll follow you anywhereee!"])
          ShowTextAttributes(["saki_fc1", 3, 0, 2])
          ShowText(["\\n<Saki>Thanks for your support, everyone☆!"])
          ShowTextAttributes(["", 0, 0, 2])
          ShowText(["\\n<All Fans>UOOooOOo!"])
          ConditionalBranch([0, 6, 0])
            ShowTextAttributes(["sonia_fc4", 0, 0, 2])
            ShowText(["\\n<Sonya>...Well then, shall we get going?"])
            Empty([])
          Else([])
            ShowTextAttributes(["ruka_fc1", 0, 0, 2])
            ShowText(["\\n<Luka>...Let's go, then."])
            Empty([])
          BranchEnd([])
          ControlVariables([1030, 1030, 0, 0, 2])
          PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
          TransferPlayer([0, 337, 29, 44, 2, 0])
          ExitEventProcessing([])
          Empty([])
        When([1, "Refuse"])
          ShowPicture([5, "80_saki_st03", 0, 0, 0, 0, 100, 100, 255, 0])
          ShowTextAttributes(["saki_fc1", 2, 0, 2])
          ShowText(["\\n<Saki>No waaay... That makes Saki saaad..."])
          PlayBGM(["RPG::BGM(@name=\"saki\", @volume=100, @pitch=100)"])
          ShowPicture([5, "80_saki_st04", 0, 0, 0, 0, 100, 100, 255, 0])
          ShowTextAttributes(["saki_fc1", 3, 0, 2])
          ShowText(["\\n<Saki>I'll turn this sadness into a song! ...*sniffle* Toniiight♪"])
          ShowTextAttributes(["saki_fc1", 3, 0, 2])
          ShowText(["\\n<Saki>Inside my tears♪ *sniffle* toniiight♪ under the night stars..."])
          ConditionalBranch([0, 6, 0])
            ShowTextAttributes(["sonia_fc3", 2, 0, 2])
            ShowText(["\\n<Sonya>Hey! You're gonna keep hogging the stage?!"])
            Empty([])
          Else([])
            ShowTextAttributes(["ruka_fc1", 0, 0, 2])
            ShowText(["\\n<Luka>Are you going to continue monopolizing the stage...?"])
            Empty([])
          BranchEnd([])
          ShowTextAttributes(["", 0, 0, 2])
          ShowText(["\\n<Fan A>UOooOOoOHH!!"])
          ShowTextAttributes(["", 0, 0, 2])
          ShowText(["\\n<Fan B>Saki-chaaan!"])
          ErasePicture([5])
          ExitEventProcessing([])
          Empty([])
        ChoicesEnd([])
        Empty([])
      When([1, "Don't"])
        ShowPicture([5, "80_saki_st04", 0, 0, 0, 0, 100, 100, 255, 0])
        ShowTextAttributes(["saki_fc1", 3, 0, 2])
        ShowText(["\\n<Saki>Saki is happy that you understand♪ And I'll be happy if you support me together with everyone else☆"])
        SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=16, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
        Unnamed(["RPG::MoveCommand(@code=16, @parameters=[])"])
        PlayBGM(["RPG::BGM(@name=\"saki\", @volume=100, @pitch=100)"])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      When([2, "SAKI-CHAAAN!"])
        ShowPicture([5, "80_saki_st04", 0, 0, 0, 0, 100, 100, 255, 0])
        ShowTextAttributes(["saki_fc1", 3, 0, 2])
        ShowText(["\\n<Saki>Thanks for your support♪, but please don't come on stage♪"])
        SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=16, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
        Unnamed(["RPG::MoveCommand(@code=16, @parameters=[])"])
        PlayBGM(["RPG::BGM(@name=\"saki\", @volume=100, @pitch=100)"])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      ChoicesEnd([])
      Empty([])

    Else([])
      ShowTextAttributes(["saki_fc1", 3, 0, 2])
      ShowText(["\\n<Saki>Hug you♪ until your heart is in my hands♪! Hug you♪! Forcibly steal your lips♪!"])
      ShowPicture([5, "80_saki_st01", 0, 0, 0, 0, 100, 100, 255, 0])
      ShowTextAttributes(["saki_fc1", 0, 0, 2])
      ShowText(["\\n<Saki>...Ah, you guys again. Will you take Saki with you for a country-wide tour?"])
      JumpToLabel(["仲間"])
      Empty([])

    BranchEnd([])
    Empty([])

  Page 1
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Dancer>Reach them, my heaaaart... *twinkle*☆"])
    Script(["actor_label_jump"])
    ExitEventProcessing([])
    Label(["155"])
    ShowTextAttributes(["saki_fc1", 3, 0, 2])
    ShowText(["\\n<Saki>I guess your heart is a little lacking...?"])
    ExitEventProcessing([])
    Empty([])

CommonEvent 76
Name = "EV076"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Dancer>When you master the Dancer and Minstrel jobs, you can become a Superstar. You'll learn a lot of useful dances and songs."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Dancer>I look up to them... I'm charmed by them..."])
    Script(["actor_label_jump"])
    ExitEventProcessing([])
    Label(["59"])
    ShowTextAttributes(["mdg_fc1", 0, 0, 2])
    ShowText(["\\n<Ragora>Superstars! You admire them as well..."])
    ExitEventProcessing([])
    Label(["155"])
    ShowTextAttributes(["saki_fc1", 3, 0, 2])
    ShowText(["\\n<Saki>Of course, Saki-chan is a superstar already☆ I'll support everyone with songs and dances♪"])
    ExitEventProcessing([])
    Empty([])

CommonEvent 181
Name = "EV181"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Old Man>Saki-chaaan! *huff* *huff* ...Saki-chaaan!!"])
    Empty([])

  Page 1
    Empty([])

CommonEvent 182
Name = "EV182"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Man>Saki-chaan! Haa, haaa, Saki-chaAAaaaAan!!"])
    Empty([])

  Page 1
    Empty([])

CommonEvent 183
Name = "EV183"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Youth>UOooooh! Saki-chaaan!"])
    Empty([])

  Page 1
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Youth>UOooooh! Saki-chaaan!"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Youth>...I know, Saki-chan is no longer here..."])
    Script(["actor_label_jump"])
    ExitEventProcessing([])
    Label(["155"])
    ShowTextAttributes(["saki_fc1", 3, 0, 2])
    ShowText(["\\n<Saki>I'm right here☆"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Youth>Woaaah... Saki-chan!!"])
    ExitEventProcessing([])
    Empty([])

CommonEvent 184
Name = "EV184"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Dapper Gentleman>Pierce my heart! Saki-chaaan!"])
    Empty([])

  Page 1
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Dapper Gentleman>It's about time I go home..."])
    Script(["actor_label_jump"])
    ExitEventProcessing([])
    Label(["155"])
    ShowTextAttributes(["saki_fc1", 0, 0, 2])
    ShowText(["\\n<Saki>It's rude to leave in the middle of a show. Watch it properly until the end☆"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Dapper Gentleman>Ohhh... Saki-chaaan!"])
    ExitEventProcessing([])
    Empty([])

CommonEvent 185
Name = "EV185"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Young Girl>Kyaa! Wonderfuulll!"])
    Empty([])

  Page 1
    Empty([])

CommonEvent 186
Name = "EV186"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Gruff Man>OOOooOOohh! Saki-chaaaaaan!!"])
    Empty([])

  Page 1
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Gruff Man>Saki-chaaaaannn!! Come baaaaaackkk!!"])
    Script(["actor_label_jump"])
    ExitEventProcessing([])
    Label(["155"])
    ShowTextAttributes(["saki_fc1", 3, 0, 2])
    ShowText(["\\n<Saki>I'm baack☆ I'm just passing by to let you know I'm doing fine, though..."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Gruff Man>I'll be rooting for you! I'll definitely be there for the next concert!"])
    ExitEventProcessing([])
    Empty([])

CommonEvent 187
Name = "EV187"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Youth>Saki-chaaaan! Aaa-AAaAaaaaAAaaAAaa! AAaa! Sa-SaSaSaSaki-chaaAAaaAannn!!"])
    Empty([])

  Page 1
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Youth>Ugh, no one's excited about it any more..."])
    Script(["actor_label_jump"])
    ExitEventProcessing([])
    Label(["155"])
    ShowTextAttributes(["saki_fc1", 2, 0, 2])
    ShowText(["\\n<Saki>That's true, no one looks excited... I feel a little responsible."])
    ExitEventProcessing([])
    Empty([])

CommonEvent 188
Name = "EV188"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Minstrel>These feelings split me apart! Saki-chan splits me apart!!"])
    Empty([])

  Page 1
    Empty([])

CommonEvent 189
Name = "EV189"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Priest>Saki-chan is god! God is Saki-chan! Praise Saki-chaaan!"])
    Script(["actor_label_jump"])
    ExitEventProcessing([])
    Label(["26"])
    ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
    ShowText(["\\n<Ilias>God is always right beside you. Right beside you..."])
    ExitEventProcessing([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 190
Name = "EV190"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Man>Saki-chaaan! SAKI-CHAAAaAAaaaAAn!!"])
    Empty([])

  Page 1
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Man>I'm waiting, waiting for the day Saki-chan comes back..."])
    Script(["actor_label_jump"])
    ExitEventProcessing([])
    Label(["155"])
    ShowTextAttributes(["saki_fc1", 3, 0, 2])
    ShowText(["\\n<Saki>Take care of me during my next concert☆"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Man>O-of course! I'll be there even if I have to sell my wife to a tool shop to buy a ticket!"])
    ExitEventProcessing([])
    Empty([])

CommonEvent 191
Name = "EV191"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Youth>Saki-chaaan! VUUOOOOHH!"])
    Empty([])

  Page 1
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Youth>Saki-chan..."])
    Script(["actor_label_jump"])
    ExitEventProcessing([])
    Label(["155"])
    ShowTextAttributes(["saki_fc1", 3, 0, 2])
    ShowText(["\\n<Saki>You aren't lively enough☆"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Youth>HOOOOAAAA!! IT'S SAKI-CHAAAAN!!"])
    ExitEventProcessing([])
    Empty([])

CommonEvent 192
Name = "EV192"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Thief>Saki-chaaan! Saki-chaaan!"])
    Empty([])

  Page 1
    Empty([])

CommonEvent 193
Name = "EV193"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Soldier>Saki-chan *twinkle*☆ *twinkle*☆ *twinkle**twinkle**twinkle*☆"])
    Empty([])

  Page 1
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Soldier>*twinkle*☆ *twi-twinkle*☆ *twinkle**twinkle**twinkle*☆ *twinkle**twinkle**twinkle**twinkle**twinkle*.....☆☆☆☆☆☆"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["His eyes are dead..."])
    Script(["actor_label_jump"])
    ExitEventProcessing([])
    Label(["155"])
    ShowTextAttributes(["saki_fc1", 2, 0, 2])
    ShowText(["\\n<Saki>Did I charm him too much...?"])
    ExitEventProcessing([])
    Empty([])

CommonEvent 194
Name = "EV194"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Old Man>Saki-chan is a messenger of the Goddess... UOHH, so divine..."])
    Empty([])

  Page 1
    Empty([])

CommonEvent 195
Name = "EV195"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Youth>Reach Saki-chan, oh feelings of mine!"])
    Empty([])

  Page 1
    Empty([])

CommonEvent 196
Name = "EV196"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Soldier>OOOoOOoo! UOoOoOoo!!"])
    Empty([])

  Page 1
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Soldier>Oooo... ooo..."])
    Script(["actor_label_jump"])
    ExitEventProcessing([])
    Label(["155"])
    ShowTextAttributes(["saki_fc1", 3, 0, 2])
    ShowText(["\\n<Saki>Cheer up, I'll have a concert here again some time☆"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Soldier>OOOoOOoo! UOoOoOoo!!"])
    ExitEventProcessing([])
    Empty([])

CommonEvent 197
Name = "EV197"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Boy>I love you, Saki-chan!"])
    Script(["actor_label_jump"])
    ExitEventProcessing([])
    Label(["118"])
    ShowTextAttributes(["meia_fc1", 1, 0, 2])
    ShowText(["\\n<Meia>Well, I see she's popular even among children..."])
    ExitEventProcessing([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 198
Name = "EV198"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Swordsman>UOOOoOOoOO!!"])
    Empty([])

  Page 1
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Swordsman>I can't get fired up..."])
    Script(["actor_label_jump"])
    ExitEventProcessing([])
    Label(["155"])
    ShowTextAttributes(["saki_fc1", 3, 0, 2])
    ShowText(["\\n<Saki>Want me to set you on fire again...?"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Swordsman>OOOoOoOOooo!! I'm on fire!!"])
    ExitEventProcessing([])
    Empty([])

CommonEvent 199
Name = "EV199"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Soldier>Saki-chan is the best after all!"])
    Empty([])

  Page 1
    Empty([])

CommonEvent 200
Name = "EV200"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Soldier>I can feel fire-hot pathos!"])
    Empty([])

  Page 1
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Soldier>This isn't bad, but... compared to Saki-chan, it's..."])
    Script(["actor_label_jump"])
    ExitEventProcessing([])
    Label(["155"])
    ShowTextAttributes(["saki_fc1", 0, 0, 2])
    ShowText(["\\n<Saki>Just like there's only one Saki, there's only one of that girl♪ You should play the glad game☆"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Soldier>That's right... I overlapped Saki-chan with that girl's appearance... That girl isn't Saki-chan, she's just an illusion I chased after!"])
    ConditionalBranch([0, 6, 0])
      ShowTextAttributes(["sonia_fc3", 2, 0, 2])
      ShowText(["\\n<Sonya>Gross!!"])
      Empty([])

    BranchEnd([])
    ExitEventProcessing([])
    Empty([])

CommonEvent 202
Name = "EV202"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Manager>I'm the manager of this venerable Grand Theater. But lately I spend every day drinking..."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Manager>With all the guards brainwashed, it's ended up like this. The schedule's a mess, and I'm flooded with angry complaints and threats."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Manager>Travelers, please do something about Saki-chan, even if you have to resort to force! Ah... but please don't resort to bloodshed while on stage."])
    Script(["actor_label_jump"])
    ExitEventProcessing([])
    Label(["57"])
    ShowTextAttributes(["inp_fc3", 0, 0, 2])
    ShowText(["\\n<Rumi>We'll keep the damage to her body, we won't touch her face..."])
    ExitEventProcessing([])
    Label(["141"])
    ShowTextAttributes(["mino_fc1", 2, 0, 2])
    ShowText(["\\n<Mina>How are we supposed to beat her into a bloody pulp without bloodshed?"])
    ExitEventProcessing([])
    Empty([])

  Page 1
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Manager>With Saki-chan gone, the number of customers coming in has decreased... In the end, all that's left to me is to spend my days drinking..."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Manager>Ahh, if only Saki-chan returned... If only she didn't occupy the stage all the time, she'd be the greatest star of them all..."])
    ConditionalBranch([4, 155, 0])
      ShowTextAttributes(["saki_fc1", 0, 0, 2])
      ShowText(["\\n<Saki>If you say so, I'll make a miraculous comeback☆ Saki-chan will do her best to help♪"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Manager>Ohh, Saki-chaaan! You're welcome any time!"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Manager>Also, Saki-chan's fellow travelers... If you have any shows you wish to perform, I shall prepare the stage for you."])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>Eh? For us too?!"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Manager>Saki-chan, I have one more thing to ask of you... Could you do that night show again?"])
      ShowTextAttributes(["saki_fc1", 3, 0, 2])
      ShowText(["\\n<Saki>By 'that,' you mean the night live? Yup, leave it to me☆"])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>What's a night live...?"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["The party can now perform on the stage! Also, Saki can now give a \"Night Live\" show!"])
      ControlVariables([1030, 1030, 0, 0, 3])
      ExitEventProcessing([])
      Empty([])

    Else([])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>......"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["The manager wants Saki to come back... Let's bring her here."])
      Empty([])

    BranchEnd([])
    Empty([])

  Page 2
    ControlSwitches([601, 700, 1])
    ControlSwitches([31, 31, 1])
    ControlSwitches([32, 32, 1])
    ControlSwitches([33, 33, 1])
    ControlSwitches([34, 34, 1])
    ControlSwitches([35, 35, 1])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Manager>Would you like to do a show? Or would you like to enjoy \"Saki-chan's Night Live\"?"])
    Script(["unlimited_choices(11, [\"Stage 1\","])
    ScriptMore(["\"Stage 2\",\"Stage 3\",\"Stage 4\","])
    ScriptMore(["\"Stage 5\", \"Stage 6\", \"Stage 7\", \"Stage 8\", "])
    ScriptMore(["\"Saki-chan's Night Live\", \"Never mind\"])"])
    ConditionalBranch([1, 11, 0, 0, 0])
      CallCommonEvent([121])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 1, 0])
      CallCommonEvent([122])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 2, 0])
      CallCommonEvent([123])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 3, 0])
      CallCommonEvent([124])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 4, 0])
      CallCommonEvent([125])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 5, 0])
      CallCommonEvent([126])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 6, 0])
      CallCommonEvent([127])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 7, 0])
      CallCommonEvent([128])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 8, 0])
      ConditionalBranch([0, 25, 1])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Chapter 1 has not been integrated, so the Night Live is unavailable."])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ShowChoices([["Secret Course (100G)", "Match Course (500G)", "Main Course (1000G)", "Never mind"], 4])
      When([0, "Secret Course (100G)"])
        ConditionalBranch([8, 527])
          ShowTextAttributes(["", 0, 0, 2])
          ShowText(["\\n<Manager>Oh, you have the Saki Pass. I won't charge you in that case."])
          ShowTextAttributes(["", 0, 0, 2])
          ShowText(["\\n<Manager>Well then, please enjoy Saki-chan's Night Live!"])
          FadeoutBGM([1])
          Script(["call_novel_scene(319)"])
          ExitEventProcessing([])
          Empty([])
        Else([])
          ConditionalBranch([7, 100, 0])
            ChangeGold([1, 0, 100])
            ShowTextAttributes(["", 0, 0, 2])
            ShowText(["\\n<Manager>Well then, please enjoy Saki-chan's Night Live!"])
            FadeoutBGM([1])
            Script(["call_novel_scene(319)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["", 0, 0, 2])
            ShowText(["\\n<Manager>Oh, you don't have enough money..."])
            ExitEventProcessing([])
            Empty([])
          BranchEnd([])
          Empty([])
        BranchEnd([])
        Empty([])
      When([1, "Match Course (500G)"])
        ConditionalBranch([8, 527])
          ShowTextAttributes(["", 0, 0, 2])
          ShowText(["\\n<Manager>Oh, you have the Saki Pass. I won't charge you in that case."])
          ShowTextAttributes(["", 0, 0, 2])
          ShowText(["\\n<Manager>Well then, please enjoy Saki-chan's Night Live!"])
          FadeoutBGM([1])
          Script(["call_novel_scene(320)"])
          ExitEventProcessing([])
          Empty([])
        Else([])
          ConditionalBranch([7, 500, 0])
            ChangeGold([1, 0, 500])
            ShowTextAttributes(["", 0, 0, 2])
            ShowText(["\\n<Manager>Well then, please enjoy Saki-chan's Night Live!"])
            FadeoutBGM([1])
            Script(["call_novel_scene(320)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["", 0, 0, 2])
            ShowText(["\\n<Manager>Oh, you don't have enough money..."])
            ExitEventProcessing([])
            Empty([])
          BranchEnd([])
          Empty([])
        BranchEnd([])
        Empty([])
      When([2, "Main Course (1000G)"])
        ConditionalBranch([8, 527])
          ShowTextAttributes(["", 0, 0, 2])
          ShowText(["\\n<Manager>Oh, you have the Saki Pass. I won't charge you in that case."])
          ShowTextAttributes(["", 0, 0, 2])
          ShowText(["\\n<Manager>Well then, please enjoy Saki-chan's Night Live!"])
          FadeoutBGM([1])
          Script(["call_novel_scene(321)"])
          ExitEventProcessing([])
          Empty([])
        Else([])
          ConditionalBranch([7, 1000, 0])
            ChangeGold([1, 0, 1000])
            ShowTextAttributes(["", 0, 0, 2])
            ShowText(["\\n<Manager>Well then, please enjoy Saki-chan's Night Live!"])
            FadeoutBGM([1])
            Script(["call_novel_scene(321)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["", 0, 0, 2])
            ShowText(["\\n<Manager>Oh, you don't have enough money..."])
            ExitEventProcessing([])
            Empty([])
          BranchEnd([])
          Empty([])
        BranchEnd([])
        Empty([])
      When([3, "Never mind"])
        ExitEventProcessing([])
        Empty([])
      ChoicesEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 9, 0])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  Page 3
    Empty([])

CommonEvent 203
Name = "EV203"

  Page 0
    ChangeMapDisplay([1])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 337, 29, 44, 0, 0])
    ControlSwitches([31, 31, 1])
    Empty([])

CommonEvent 204
Name = "EV204"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Bunny>Saki-chan *twinkle*☆"])
    Empty([])

CommonEvent 205
Name = "EV205"

  Page 0
    ConditionalBranch([1, 1030, 0, 1, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Bunny>Saki-chan's concert is a huge success... but the comedians and dancers who had their shows canceled are really angry."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Bunny>It seems like the manager has problems with paying the contract penalties... I hope Saki-chan sells big time."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1030, 0, 2, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Bunny>With Saki-chan no longer here, the theater is in a slump... Nothing goes well in the world, huh..."])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ExitEventProcessing([])
    Label(["143"])
    ShowTextAttributes(["eva_fc1", 0, 0, 2])
    ShowText(["\\n<Eva>I'm somehow relieved to see people having trouble."])
    ExitEventProcessing([])
    Label(["181"])
    ShowTextAttributes(["gaistvine_fc1", 0, 0, 2])
    ShowText(["\\n<Lisa>From what I see, the ancient Grand Theater... can not be judged from a commercial standpoint."])
    ExitEventProcessing([])
    Empty([])

CommonEvent 206
Name = "EV206"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Bunny>Welcome! Drink as much as you like♪"])
    ShopProcessing([0, 428, 0, 0, false])
    ShopItem([0, 431, 0, 0])
    Empty([])

CommonEvent 207
Name = "EV207"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Performer>We'll go bankrupt like this... but Saki-chan is so cuuute..."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Performer>...Saki-chan *twinkle*☆"])
    Script(["actor_label_jump"])
    ExitEventProcessing([])
    Label(["78"])
    ShowTextAttributes(["syesta_fc1", 0, 0, 2])
    ShowText(["\\n<Shesta>*twinkle*...?"])
    ExitEventProcessing([])
    Empty([])

  Page 1
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Performer>...Saki-chan *twinkle*☆"])
    Script(["actor_label_jump"])
    ExitEventProcessing([])
    Label(["525"])
    ShowTextAttributes(["sonia_fc4", 0, 0, 2])
    ShowText(["\\n<Sonya>He looks thoroughly infected..."])
    ExitEventProcessing([])
    Label(["155"])
    ShowTextAttributes(["saki_fc1", 3, 0, 2])
    ShowText(["\\n<Saki>Thanks for your support☆"])
    ExitEventProcessing([])
    Empty([])

CommonEvent 208
Name = "EV208"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Youth>Saki-chan is a succubus, but... she's an idol, so she won't suck men's semen."])
    ShowChoices([["Agreed", "I don't think so"], 0])
    When([0, "Agreed"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Youth>Rather than a succubus, Saki-chan might be an angel.... Saki-chan... Ahhh... Saki-chan..."])
      Empty([])

    When([1, "I don't think so"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Youth>You know nothing! You don't even know that you know nothing!"])
      Empty([])

    ChoicesEnd([])
    Empty([])

  Page 1
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Youth>Ahh, Saki-chan..."])
    Script(["actor_label_jump"])
    ExitEventProcessing([])
    Label(["155"])
    ShowTextAttributes(["saki_fc1", 0, 0, 2])
    ShowText(["\\n<Saki>You called?"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Youth>An illusion... I can see a beautiful illusion..."])
    ExitEventProcessing([])
    Empty([])

CommonEvent 209
Name = "EV209"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Man>I feel my heart become clean when I hear Saki-chan's singing..."])
    Empty([])

  Page 1
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Man>I haven't heard Saki-chan's singing, and now my heart feels dirty..."])
    Script(["actor_label_jump"])
    ExitEventProcessing([])
    Label(["155"])
    ShowTextAttributes(["saki_fc1", 3, 0, 2])
    ShowText(["\\n<Saki>I'll refresh your heart a little☆"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Man>Ahh, I feel my heart being purified... I'll go to church and distribute some food for the poor..."])
    ExitEventProcessing([])
    Empty([])

CommonEvent 210
Name = "EV210"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Gentleman>To think my heart would beat so hard at my age... No way... Am I in love?"])
    Empty([])

  Page 1
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Gentleman>It feels lacking, this feeling... I feel lonely even in my home."])
    Script(["actor_label_jump"])
    ExitEventProcessing([])
    Label(["155"])
    ShowTextAttributes(["saki_fc1", 3, 0, 2])
    ShowText(["\\n<Saki>I'm having a country-wide tour, so wait for me☆"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Gentleman>Of course I'll come! Even if I have to sell all my property!"])
    ExitEventProcessing([])
    Empty([])

CommonEvent 211
Name = "EV211"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Lady>What's so good about a girlie like that?"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Lady>...Saki-chan *twinkle*☆"])
    Empty([])

  Page 1
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Lady>...Saki-chan *twinkle*☆"])
    Script(["actor_label_jump"])
    ExitEventProcessing([])
    Label(["155"])
    ShowTextAttributes(["saki_fc1", 3, 0, 2])
    ShowText(["\\n<Saki>Thanks for your support☆"])
    ExitEventProcessing([])
    Empty([])

CommonEvent 212
Name = "EV212"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Young Woman>Saki-chan-sama... Ahh, you are wonderful..."])
    Empty([])

  Page 1
    Empty([])

CommonEvent 213
Name = "EV213"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Man>Saki-chan is a shooting star sent by the heavens. She shines with her *twinkle*☆ and enchants us with happiness magic..."])
    Empty([])

  Page 1
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Man>The shooting star has disappeared in the distant sky. But the happiness magic doesn't seem to disappear..."])
    Script(["actor_label_jump"])
    ExitEventProcessing([])
    Label(["155"])
    ShowTextAttributes(["saki_fc1", 3, 0, 2])
    ShowText(["\\n<Saki>I'll update the happiness magic now☆"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Man>The sun speaks to me. It took the form of a beautiful woman..."])
    ExitEventProcessing([])
    Empty([])

CommonEvent 214
Name = "EV214"

  Page 0
    ShowTextAttributes(["slime_fc1", 0, 0, 2])
    ShowText(["\\n<Slime Girl>Yayayaaay! Saki-chan *twinkle*☆"])
    Script(["actor_label_jump"])
    ExitEventProcessing([])
    Label(["53"])
    ShowTextAttributes(["slime_fc1", 0, 0, 2])
    ShowText(["\\n<Lime>Let's *twinkle*☆ together."])
    ExitEventProcessing([])
    Label(["54"])
    ShowTextAttributes(["bunnyslime_fc1", 1, 0, 2])
    ShowText(["\\n<Bunni>Hophop *twinkle*☆"])
    ExitEventProcessing([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 215
Name = "EV215"

  Page 0
    ShowTextAttributes(["slime_fc1", 0, 0, 2])
    ShowText(["\\n<Slime Girl>Yaay! Saki-chan *twinkle*☆"])
    Script(["actor_label_jump"])
    ExitEventProcessing([])
    Label(["53"])
    ShowTextAttributes(["slime_fc1", 0, 0, 2])
    ShowText(["\\n<Lime>One day I'll *twinkle*☆ too."])
    ExitEventProcessing([])
    Label(["54"])
    ShowTextAttributes(["bunnyslime_fc1", 1, 0, 2])
    ShowText(["\\n<Bunni>Usausa *twinkle*☆"])
    ExitEventProcessing([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 216
Name = "EV216"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Youth>Haa, haa, Saki-chan... HAa HAa HAa... Unh!"])
    Script(["actor_label_jump"])
    ExitEventProcessing([])
    Label(["109"])
    ShowTextAttributes(["kani_fc1", 0, 0, 2])
    ShowText(["\\n<Soapy>Spurting in a place like this, how dirty.\n...Want me to wash it for you?"])
    ExitEventProcessing([])
    Label(["120"])
    ShowTextAttributes(["page257_fc1", 2, 0, 2])
    ShowText(["\\n<Yoko>The worst..."])
    ExitEventProcessing([])
    Empty([])

  Page 1
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Youth>Saki-chan... Come back..."])
    Script(["actor_label_jump"])
    ExitEventProcessing([])
    Label(["155"])
    ShowTextAttributes(["saki_fc1", 3, 0, 2])
    ShowText(["\\n<Saki>I'll come back here once in a while.\n...Be a good boy until then☆"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Youth>Saki-chaAaAaan! I'll be a good boy!"])
    ExitEventProcessing([])
    Empty([])

CommonEvent 217
Name = "EV217"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Old Man>......"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["There's no response. Excess excitation seems to have stopped his heart..."])
    Script(["actor_label_jump"])
    ExitEventProcessing([])
    Label(["118"])
    ShowTextAttributes(["meia_fc1", 3, 0, 2])
    ShowText(["\\n<Meia>Oh, that's serious."])
    ExitEventProcessing([])
    Label(["133"])
    ShowTextAttributes(["zonbe_fc3", 3, 0, 2])
    ShowText(["\\n<Zombies>A comrade... comradeee..."])
    ExitEventProcessing([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 218
Name = "EV218"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Youth>OOOOooOOooO! Saki-chaaan!!"])
    Empty([])

  Page 1
    Empty([])

CommonEvent 219
Name = "EV219"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Thief>I've had my most important thing stolen from me by Saki-chan! My heart!"])
    Empty([])

  Page 1
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Thief>Those Saki-chan concerts were terrific. The old man's heart stopped from the excitement."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Thief>The old man...? Apparently he was resuscitated."])
    Script(["actor_label_jump"])
    ExitEventProcessing([])
    Label(["155"])
    ShowTextAttributes(["saki_fc1", 0, 0, 2])
    ShowText(["\\n<Saki>That's great. I wouldn't want someone to die during my concert☆"])
    ExitEventProcessing([])
    Empty([])

CommonEvent 220
Name = "EV220"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Student>I no longer care about writing my report! Saki-chan is more important than my life!"])
    Empty([])

  Page 1
    Empty([])

CommonEvent 221
Name = "EV221"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Scholar>University? I don't care. Saki-chan's more important!"])
    Empty([])

  Page 1
    Empty([])

CommonEvent 222
Name = "EV222"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Scholar>My brain cells are swelling up! Saki-chan's song and dance are stimulating my brain!"])
    Script(["actor_label_jump"])
    ExitEventProcessing([])
    Label(["41"])
    ShowTextAttributes(["stein_fc2", 0, 0, 2])
    ShowText(["\\n<Promestein>My brain cells aren't stimulated by anything..."])
    ExitEventProcessing([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 223
Name = "EV223"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Minstrel>I'm thinking of passing on my heart's throbbing to the entire world."])
    Empty([])

  Page 1
    Empty([])

CommonEvent 224
Name = "EV224"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Young Girl>Ahh, I admire her so much... I want to become Saki-chan too..."])
    Empty([])

  Page 1
    Empty([])

CommonEvent 225
Name = "EV225"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Maid>This world debut is no dream. Saki-chan's songs and dance will heal the world!"])
    Empty([])

  Page 1
    Empty([])

CommonEvent 226
Name = "EV226"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Merchant>I have work to do, but... I've become unable to leave this theater..."])
    Empty([])

  Page 1
    Empty([])

CommonEvent 227
Name = "EV227"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Man>Ahh, I feel like I'm climbing up to the heavens..."])
    Empty([])

  Page 1
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Man>This is so-so."])
    Script(["actor_label_jump"])
    ExitEventProcessing([])
    Label(["155"])
    ShowTextAttributes(["saki_fc1", 3, 0, 2])
    ShowText(["\\n<Saki>Then come listen to Saki's song again. I'll do the best concert ever☆"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Man>I'LL COME!!"])
    ExitEventProcessing([])
    Empty([])

CommonEvent 228
Name = "EV228"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Strong Man>I've had my heart knocked out by Saki-chan. It's full of *twinkle* now."])
    Empty([])

  Page 1
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Strong Man>This isn't enough to resound in my heart..."])
    Script(["actor_label_jump"])
    ExitEventProcessing([])
    Label(["155"])
    ShowTextAttributes(["saki_fc1", 3, 0, 2])
    ShowText(["\\n<Saki>Then will you come to Saki's concert again?"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Strong Man>I WIIIILLL!!"])
    ExitEventProcessing([])
    Empty([])

CommonEvent 229
Name = "EV229"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Gruff Man>She will surely leave her mark on history..."])
    Empty([])

  Page 1
    Empty([])

CommonEvent 230
Name = "EV230"

  Page 0
    Empty([])

  Page 1
    Empty([])

CommonEvent 231
Name = "EV231"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Soldier>This man was spitting obscene words at Saki-chan, so I punished him. No need for any thanks, I just did what was right."])
    Script(["actor_label_jump"])
    ExitEventProcessing([])
    Label(["88"])
    ShowTextAttributes(["jack_fc1", 2, 0, 2])
    ShowText(["\\n<Pumpkin>He's enthusiastic, but kinda scary too..."])
    ExitEventProcessing([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 232
Name = "EV232"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Soldier>...Honestly, Saki-chan is a divine entity. How could he say such things to this pure angel..."])
    Script(["actor_label_jump"])
    ExitEventProcessing([])
    Label(["86"])
    ShowTextAttributes(["name_s_fc1", 2, 0, 2])
    ShowText(["\\n<Rosary>It's already turned into a cult. How sinful..."])
    ExitEventProcessing([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 233
Name = "EV233"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Gruff Man>Geez, screwing around like... Don't show yourself in front of Saki-chan again."])
    Script(["actor_label_jump"])
    ExitEventProcessing([])
    Label(["122"])
    ShowTextAttributes(["sisterlamia_fc1", 2, 0, 2])
    ShowText(["\\n<Sofia>Oh, Goddess... please grant salvation to this Sodom of violence and degeneration..."])
    ExitEventProcessing([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 235
Name = "EV235"

  Page 0
    ConditionalBranch([1, 1030, 0, 1, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Dapper Gentleman>There's a casino downstairs. How about you try it out while drunk on Saki-chan's song?"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1030, 0, 2, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Dapper Gentleman>There's a casino downstairs. Please enjoy yourself."])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ExitEventProcessing([])
    Label(["103"])
    ShowTextAttributes(["kamuro_fc1", 2, 0, 2])
    ShowText(["\\n<Kamuro>I wonder if I'll get yelled at for playing in a place like this..."])
    ExitEventProcessing([])
    Label(["121"])
    ShowTextAttributes(["page65537_fc1", 2, 0, 2])
    ShowText(["\\n<Cornelia>Let's go in right away."])
    ExitEventProcessing([])
    Empty([])

CommonEvent 236
Name = "EV236"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Manager's Wife>There's lots of customers today as well. I'll do my best working! ...Since my husband is busy complaining."])
    Script(["actor_label_jump"])
    ExitEventProcessing([])
    Label(["64"])
    ShowTextAttributes(["pramia_fc1", 0, 0, 2])
    ShowText(["\\n<Teeny>She's just like our hostess... I wonder if all people who manage are like that?"])
    ExitEventProcessing([])
    Label(["140"])
    ShowTextAttributes(["taran_fc1", 0, 0, 2])
    ShowText(["\\n<Rachura>She seems sturdy... Do all merchants have to be of strong character?"])
    ExitEventProcessing([])
    Empty([])

  Page 1
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Manager's Wife>Life is full of ups and downs. I'll do my best working! ...Since my husband is busy complaining, as usual."])
    Script(["actor_label_jump"])
    ExitEventProcessing([])
    Label(["64"])
    ShowTextAttributes(["pramia_fc1", 0, 0, 2])
    ShowText(["\\n<Teeny>Hostess, cheers for your work today as well!"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Manager's Wife>...Hostess?"])
    ExitEventProcessing([])
    Label(["103"])
    ShowTextAttributes(["kamuro_fc1", 0, 0, 2])
    ShowText(["\\n<Kamuro>What strong leadership she has... I'm unable to emulate that."])
    ExitEventProcessing([])
    Empty([])

CommonEvent 238
Name = "EV238"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Maid>Madam is always positive. With that said, her husband is just as negative as she is positive."])
    Script(["actor_label_jump"])
    ExitEventProcessing([])
    Label(["108"])
    ShowTextAttributes(["kai_fc1", 0, 0, 2])
    ShowText(["\\n<Shelly>Making a husband like him stand up is a good wife's pride. Wait, I didn't mean \"stand up\" in a weird way..."])
    ExitEventProcessing([])
    Label(["141"])
    ShowTextAttributes(["mino_fc1", 0, 0, 2])
    ShowText(["\\n<Mina>Geez, what a troubling husband!"])
    ExitEventProcessing([])
    Empty([])

CommonEvent 239
Name = "EV239"

  Page 0
    ConditionalBranch([1, 1030, 0, 1, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Maid>I dream of debuting one day! ...For now, though, I lose myself in everyday work."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1030, 0, 2, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Maid>Now that Saki-chan isn't here, I can make a spectacular debut! ...No, it's still too early. I'll do some more grunt work first."])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ExitEventProcessing([])
    Label(["59"])
    ShowTextAttributes(["mdg_fc1", 0, 0, 2])
    ShowText(["\\n<Ragora>I, too, am spending days buried in the ground, dreaming of a debut."])
    ExitEventProcessing([])
    Label(["143"])
    ShowTextAttributes(["eva_fc1", 2, 0, 2])
    ShowText(["\\n<Eva>I don't really get what this \"grunt work\" is about..."])
    ExitEventProcessing([])
    Empty([])

CommonEvent 269
Name = "EV269"

  Page 0
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([428, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 270
Name = "EV270"

  Page 0
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([30, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])
